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CoreFinder

Saving Projects from 3Ds Max

Best practices for exporting your 3D project correctly for multi-PC rendering. Learn how to prepare and save your 3Ds Max projects to ensure smooth distributed rendering across your network.

After initial setup, open 3ds max and you should see Corefinder icon in the toolbar.

max_button

3ds Max icon in the toolbar

If you can not see the icon go to customize→toolbars, search for renderfix make new toolbar and drag drop Corefinder to toolbar. Button should appear.

3ds Max Toolbar Customization

Customize toolbar in 3ds Max

Adding CoreFinder Button

Adding CoreFinder button to toolbar

If this will not work please contact the support.

After that the button will work only on supported renderer scenes (Corona and V-Ray).

For example you can open a scene rendered with Corona or V-Ray. Push the button and you will be prompted with a dialog where you must set the parameters on which you want your scene to be rendered.

Corona Save Dialog

Corona Save Dialog

V-Ray Save Dialog

V-Ray Save Dialog

Exclusive or Blocked PCs:

  • Exclusive PCs: Only selected PCs here will render your task.
  • Blocked PCs: Selected PCs here will not render your task.

Currently Distributed Rendering is only supported on 3Ds Max Corona.

Video Tutorial: Corona Distributed Rendering

Video tutorial on Corona Distributed Rendering with CoreFinder


Striped Tiled Rendering:

If you have huge image to render, this is the best option to distribute one image to multiple pcs, one image will be split into parts and at the end they will be stitched together automatically. You will have to wait +-2 minute at the end of the last part of image to be stitched.

Video Tutorial: Striped Tiled Rendering

Video tutorial on Striped Tiled Rendering in CoreFinder


Task Status after Saving:

If you leave it default value: Begin task immediately, task will be deployed as PENDING, and will immediately start rendering if there is free pc.
If you choose: Begin task later (Stopped), task will be deployed as STOPPED, and will not start rendering until you resume it.


PS: MOST OF THE OTHER SETTINGS HERE ARE 3DS MAX SETTINGS YOU ENCOUNTER REGULARLY.

This parameters will not be changed in your original scene, but will be used in court finder rendering task.

Now you can open up CoreFinder, and you must see your saved task. The task will be automatically assigned to the machine and if there are available machines it will start rendering immediately.

test_task

CoreFinder Task


Save Task from CoreFinder without Opening 3Ds Max

CoreFinder allows you to create rendering tasks directly without having to open 3Ds Max. This is especially useful when you want to quickly set up renders from existing scenes.

To create a task directly from CoreFinder:

  1. Click on Plus button in the top left corner, Create Task

    create_task_from_cf

    Creating a task directly from CoreFinder

  2. Select the .max file you want to render

    create_task_from_cf_choose_file

    Selecting a .max file for rendering

  3. Choose the camera, if you have already set camera in the file and don't want to change select "Default Value"

    create_task_from_cf_choose_camera

    Selecting camera and render settings

  4. Configure the rendering parameters according to your needs, you need to scroll down for Save Button

    create_task_from_cf_parameters_1

    Setting up rendering parameters (part 1)

    create_task_from_cf_parameters_2

    Setting up rendering parameters (part 2)

Quick Task Creation Benefits:

If you have large files, you are saving time by not opening them and deploying directly them to render.

Video Tutorial: Creating Tasks from CoreFinder

Video tutorial on creating tasks directly from CoreFinder

Let's see how we manage renders in next chapter.

Video Tutorial

Watch our detailed video guide on saving and managing projects in CoreFinder